114 lines
2.4 KiB
JavaScript
114 lines
2.4 KiB
JavaScript
|
'use strict';
|
||
|
|
||
|
function undefsafe(obj, path, value, __res) {
|
||
|
|
||
|
// I'm not super keen on this private function, but it's because
|
||
|
// it'll also be use in the browser and I wont *one* function exposed
|
||
|
function split(path) {
|
||
|
var res = [];
|
||
|
var level = 0;
|
||
|
var key = '';
|
||
|
|
||
|
for (var i = 0; i < path.length; i++) {
|
||
|
var c = path.substr(i, 1);
|
||
|
|
||
|
if (level === 0 && (c === '.' || c === '[')) {
|
||
|
if (c === '[') {
|
||
|
level++;
|
||
|
i++;
|
||
|
c = path.substr(i, 1);
|
||
|
}
|
||
|
|
||
|
if (key) { // the first value could be a string
|
||
|
res.push(key);
|
||
|
}
|
||
|
key = '';
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (c === ']') {
|
||
|
level--;
|
||
|
key = key.slice(0, -1);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
key += c;
|
||
|
}
|
||
|
|
||
|
res.push(key);
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
// bail if there's nothing
|
||
|
if (obj === undefined || obj === null) {
|
||
|
return undefined;
|
||
|
}
|
||
|
|
||
|
var parts = split(path);
|
||
|
var key = null;
|
||
|
var type = typeof obj;
|
||
|
var root = obj;
|
||
|
var parent = obj;
|
||
|
|
||
|
var star = parts.filter(function (_) { return _ === '*' }).length > 0;
|
||
|
|
||
|
// we're dealing with a primative
|
||
|
if (type !== 'object' && type !== 'function') {
|
||
|
return obj;
|
||
|
} else if (path.trim() === '') {
|
||
|
return obj;
|
||
|
}
|
||
|
|
||
|
key = parts[0];
|
||
|
var i = 0;
|
||
|
for (; i < parts.length; i++) {
|
||
|
key = parts[i];
|
||
|
parent = obj;
|
||
|
|
||
|
if (key === '*') {
|
||
|
// loop through each property
|
||
|
var prop = '';
|
||
|
var res = __res || [];
|
||
|
|
||
|
for (prop in parent) {
|
||
|
var shallowObj = undefsafe(obj[prop], parts.slice(i + 1).join('.'), value, res);
|
||
|
if (shallowObj && shallowObj !== res) {
|
||
|
if ((value && shallowObj === value) || (value === undefined)) {
|
||
|
if (value !== undefined) {
|
||
|
return shallowObj;
|
||
|
}
|
||
|
|
||
|
res.push(shallowObj);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (res.length === 0) {
|
||
|
return undefined;
|
||
|
}
|
||
|
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
obj = obj[key];
|
||
|
if (obj === undefined || obj === null) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// if we have a null object, make sure it's the one the user was after,
|
||
|
// if it's not (i.e. parts has a length) then give undefined back.
|
||
|
if (obj === null && i !== parts.length - 1) {
|
||
|
obj = undefined;
|
||
|
} else if (!star && value) {
|
||
|
key = path.split('.').pop();
|
||
|
parent[key] = value;
|
||
|
}
|
||
|
return obj;
|
||
|
}
|
||
|
|
||
|
if (typeof module !== 'undefined') {
|
||
|
module.exports = undefsafe;
|
||
|
}
|